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Blockbench tutorial
Blockbench tutorial








  1. #Blockbench tutorial update#
  2. #Blockbench tutorial windows#

  • Your own themes that you can import from files on your computer.
  • Default themes (Default Dark, Default Light, Contrast).
  • You can now switch between themes directly in Blockbench.
  • Added area select tool to help you select multiple UV mappings.
  • The UV editor window has been removed because it's functionality to edit multiple faces simultaneously now exists in the panel. The main change is the ability to view and modify the UV mapping of multiple faces at once.

    #Blockbench tutorial update#

    The UV editor was rewritten in this update to be more user friendly.

  • If you have multiple tabs open, you can press the search icon next to the tab bar to find and jump to a specific tab.
  • Use the tab bar at the top to switch between tabs.
  • Multiple models can now be opened in Blockbench at the same time.
  • Obligatory disclaimer that this isn't for Minecraft and won't work with Minecraft. You can right click the mesh to find more options to manipulate the mesh, like extruding or cutting faces. Then use the regular transform tools to modify the mesh.

    blockbench tutorial

    Switch the selection mode in the main toolbar and select parts of the mesh. You can go to Edit > Add Mesh to generate a simple mesh shape. Meshes can be created in the "Generic Model" format. Polygon mesh editing is the biggest new feature in Blockbench 4.0. Shout out to the community for a lot of beta testing and other contributions, and thanks for Mojang for supporting the development of Blockbench! New in this update: Poly Editing This update comes with 4 major new features, as well as lots of other features and quality-of-life improvements. Used by Jetpack to store user statistics.Welcome to Blockbench 4.0 - the Mesh Update!

    blockbench tutorial

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    #Blockbench tutorial windows#

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    blockbench tutorial

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    blockbench tutorial

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    Blockbench tutorial